Gears of War, a great franchise of duck-by-shooting method where it is based in not too distant future, where the planet we have colonized are being invaded by the hostile aliens, almost based with the Halo game where Humans are in the brink of chaos there are heroes who will inevitably save us from doom. Speaking of Doom Gears of War two is another sequel from the Previous Gears of War. You will start as the protagonist Markus Fenix. And the one responsible to the setting of the bomb in the heart of the Locust underground and killing the general, but you are put back into action, try to patrolling the area an uncovering the mysterious disappearance of cities being sunk underground. It is war again; we need to give the war to them.
For the intro, it is just my interpretation of the trailer of Gears of War 2. Going back, you finished off in the first sequel having to set a bomb, killing not but the entire Locust army, underground aliens sought to invade the surface dwellers. But there was a problem in the aftermath of the explosion, and you are to find out why. For the storyline, it is linear to me and inevitably only going to have a single but awesome ending. In every adventure third-person shooter, you have a person to control and a weapon you can muster, as a default you only play, for the most of the game as the protagonist, go to the game play interface is a no health bar but just a person with a suit, think of it as a WWE wrestler being pimped up with futuristic armour, and gives you a warning that you cannot take a certain amount of punishment before you die. With the combat cover system from Gears of war give the player a good militaristic sense of the game; crouching, cover fire and even roll to evade from hand-to-hand or in this case saw-to-saw combat. With also the cover system gives you an advantage to you and even the enemy, gives a well balanced game play. Plus the ability to take cover over bodies as moving shields.
With games like these, it would take me about 6 to 8 hours hard out playing with medium level difficulty, the campaign mode feels a bit repetitive in some missions, while the AI’s of the game has been improved from the previous game, with better communication and spacing between fire teams doesn’t make it a clunky game play. For the graphics, is more of the same style layout as the previous Gears, but the difference is allot of green mosses and overgrown weeds in the surroundings just to tell how different it is form the five years in the game itself. Gears of War by all means a great game to add up in PC gaming list for Christmas, but we can still stick to the Xbox 360 platform If you don’t have bleeding edge hardware to run it over 70fsp, can sometimes be boring overtime.

dude, Is there a large ugly looking monster right next to us?