FPS games are practically all the same, with the shooting the targeted AI’s and flowing point from A to B is all a normal playing field in most games titles. But they try to entice us with the great promise of a great games with some good angles in the story, with other multiple paths ways for the player to win or even lose the mission, one way or another, they still end up finishing a numerous points of the objective.
Dead space is another of those good games that goes into saying “find yourself in a true maze or horrors” with a whole new player perspective on the games on how he or she interprets the limited vision that most horror movies and games have as their feature. Dead space fit’s in this categories on horror phenomenon, scary looking zombies or just the fear of having to face one of these in close combat.

With the game hitting itself in the futuristic side of the horror spectrum, dead space, is in the era on where the galaxy is able to be reached and the jump in technology help us achieve resource on other planets. As there is the exploration in other planets, there is also the discovery of eerie things. With the basis of the story of the game, you are sent into a search mission on finding what happened in a mining ship and how in a matter of hours lost contact to all of the crew. As a machine masked engineer in the search team, makes you a prime player in this surviving horror game.
Dead space, game-play consist of a third-person shooter with the camera position is on top of the characters head, but the camera can be moved independently. As for the other features of the Game, like the revolutionary health bar system on where having all of the notification and also general information, are incorporated in the environment, as for the health bar is located in the back of the character. Looks cool in the first encounter but in most cases like FEAR2, as being a fast paced shooter and some or in most cases in every event scary makes it a tactical sense of the missions. As for Dead Space, this is a more of a survival sense, having your character viewable, and also the targeting system is pretty limited makes players to compensate tactical sense. But they still have the shooting sensation, you have to look more on the quests and finding what happened to the mining ship.

Overall of the games in Dead Space, with the quest format of the missions and the feeling of claustrophobic environment are a great attributes into a good horror futuristic games in any platform. Players like a survival game with a great mission system can have a good sensation that this game fits their category.